Research Papers
Just a bit about my research
Through my research I'm developing advanced methods for Computational Photography, new and efficient ways to use graphic processor architectures and massive parallel systems. Primarily, I plan on applying these techniques to consumer electronics, entertainment, and inmersive-interactive systems.Current projects include high speed water surface 3D reconstruction and new methods in spatially-variant restoration.
I’m member of Modelling & Virtual Reality Group (GMRV)
Interests and current research
- Deep learning
- Inverse Rendering - 3D reconstruction
- Low-level architecture and programming of Graphic Processors (GPUs).
- Spatially-Variant Restoration
- Computational Photography
This section is not updated, please check the publication list in my CV or in Google Citations Scholar.
Selected Papers
- Modeling and Estimation of Energy-Based Hyperelastic Objects. Computer Graphics Forum 2016 [PDF]
- GPU Visualization and Voxelization of Yarn-Level Cloth. Computer Graphics Forum 2015 [link]
- Yarn-level simulation of woven cloth. ACM Transactions on Graphics (SIGGRAPH Asia Proceedings). Volume 33 Issue 6 - 2014. [ACM]
- Efficient Shift-Variant Image Restoration Using Deformable Filtering (Part I). EURASIP Journal on Advances in Signal Processing 2012 [Springer Open Access]
- Efficient shift-variant image restoration using deformable filtering (Part II): PSF field estimation. EURASIP Journal on Advances in Signal Processing 2012 [Springe Open Access]
- CONDY: ultra-fast high performance restoration using multi-frame L2-relaxed-L0 sparsity and CONstrained DYnamic heuristics. 18th IEEE International Conference on Image Processing (ICIP 2011) [IEEE]
- Efficient joint Poisson-Gauss restoration using multi-frame L2-relaxed-L0 analysis-based sparsity 18th IEEE International Conference on Image Processing (ICIP 2011) [IEEE]
- Efficient Parallel Random Rearrange. International Symposium on Distributed Computing and Artificial Intelligence 2011 [Springer]
- Combining visual relevance criteria into adaptive mesh simplification techniques Proceedings of 6th International Symposium on Image and Signal Processing and Analysis (ISPA 2009) [IEEE]
- Design of an adaptable haptic device for an arthroscopy training environment. International Journal on Interactive Design and Manufacturing (IJIDeM 2007) [Springer]
Invited Talks
- El fin del cauce gráfico clásico. Desafíos y oportunidades. 22 Mayo 2008. Instituto de Óptica del CSIC
- Introduction to VideoGame Design. 2 days of lectures. AIJU (Instituto del Juguete)
PhD. Thesis
Spatially-Variant image restoration on Graphics Hardware (20th December 2012).Thesis Advisors: Prof. Luis Pastor Pérez y Dr. Javier de la Portilla Muelas
Most of the text is considered confidential until pending patents are approved.
Interested companies can obtain a digital copy under a Non-Disclosure Agreement contract.